The Passing of Time

Every week in our world constitutes as one season in Mercania. The four seasons are the same as our own, with each season having its own special rule.

Winter

Armies and navies cannot be moved during winter and will either make camp or dock themselves at port. As well as this all production of research is doubled.

Spring

In spring, the fields are rich with produce and the production of all food is doubled.

Summer

In the summer, the days are long and warm and the production of all craft resources are doubled.

Autumn

Autumn is a time of preparation, for the winter and for the new year. As such, guards are down and agents are more likely to succeed in their actions.

Events
Every week runs in real time with random events triggering at any moment, in the players’ Court on discord, at the behest of the games master. Events may have explicit dates that they need to be responded to by, but those dates will not always be known to the player. If real world responsibilities get in the way of events the GM can restart or put on hold those events until the player is ready to respond to them.

Age and Character Death
After every four seasons (real world weeks), a year will pass and all characters will age by one year. A character is considered to be ‘of age’ when they are 16 years old. At this point they will roll their three skill levels and until they are 18, when they are considered a fully-fledged adult, they can be tutored in one of the three skills by an agent, up to the skill level that the selected agent has. Tutoring takes one year, and as such ‘of age’ characters can gain an addition 3 skill points before becoming an adult.

The average life span for a healthy person in Mercania is 40 years old. After a character becomes 40 years old there is a random chance they will die of old age.

Important Dates for Players
Every real world week the following events will happen:

Monday - The Meeting of the Small Council, Open RP

The king and his small council meet to discuss the current events on Newseasons Day. A voice call is held on Discord with everyone in character as their faction ruler.

Thursday - Season's Actions Deadline

The deadline for deciding the actions of your characters, agents, armies and population. After 8pm on Thursday of each week, no more actions will be taken until the next week has begun.

Friday - Season's Actions Activate

All the actions, trades and economic changes are calculated by the GM and relevant information is sent to each player.